
Hi, I'm Aakash.
Junior Unity Developer building immersive game experiences and interactive worlds.
"Passionate about gameplay mechanics, physics-based interactions, and pushing the boundaries of what's possible in Unity."
Built with
Precision.
Every project is built from scratch — clean architecture, documented systems, and production-level polish.
Indian CookHouse
Custom physics engine, state-machine enemy AI, and a data-driven level architecture.
Catching Fruits
A fast-paced 2D arcade survival game featuring a modular object system, probability-based spawning, and responsive physics controls.
Beach Memory Match
A polished 2D memory matching game featuring a data-driven level system, dynamic grid scaling, and responsive mobile UI.
Cake Tower
Physics-based stacking game where players time the release of swinging cake layers to build the tallest tower.
Technical
Arsenal.
The core technologies powering every project — from engine to asset pipeline.
Open to junior Unity
roles & contracts.
Ready to build something great?
Whether you have a game idea, a project in mind, or just want to say hi, I'd love to hear from you.